Amaury Butaux

Junior Game Designer


User-Centric Design

I make games for people to play.

That's why I always include user experience
in my design process.

Rational Design

Informed decisions make better games.

Research, fast prototyping, metrics and focused iterations are my main tools to make them.

Collaborative Design

Making games is about teamwork.

I always think about others' constraints in my design.
I ensure a common vision through
clear and synthetic documents and presentations.